Duck Dodgers (Daffy Duck)
Electric Mode Special Moves
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Electric Mode Activation Ground & Air
(F, DF, D, DB, B) x . |
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Teleport Backwards
(D, DB, B) a |
Teleport Mid-screen
(D, DB, B) b |
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Teleport Behind Opponent
(D, DB, B) c |
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Voltage Burst Horizontal Ground & Air
(B, DB, D, DF, F) z |
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Voltage Burst Diagonal Ground & Air
(B, DB, D, DF, F) y |
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Voltage Sphere Ground Only
(F, DF, D, DB, B) x |
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Double Plasma Palm Ground & Air
(B, DB, D, DF, F) a Tap on punches repeatedly to drain life. Tap on kicks repeatedly to drain power. |
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Disintegrate Ground Only
(B, DB, D, DF, F) b |
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Rocket Rush Ground Only a+b |
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Volt Uppercut Ground & Air
(F, D, DF) z |
Electric Mode Super Moves
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Electric Blaster Ground & Air
(B, DB, D, DF, F) y+z Aim Dirctions |
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Electric Shock Ground Only
(F, DF, D, DB, B) x+y |
Commando Mode Special Moves
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Commando Mode Activation Ground & Air
(F, DF, D, DB, B) y |
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Flamer Diagonal Ground Only
(D, DF,F) b |
Flamer Horizontal Ground Only
(D, DF,F) c |
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Missle Barrage Ground & Air
(B, DB, D, DF, F) x |
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Ballistic Barrage Ground & Air
(B, DB, D, DF, F) z |
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Grenade Ground & Air
(F, DF, D, DB, B) y |
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Grenade Array Ground Only
(D, DF, F) y |
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Evade Ground Only a+b |
Commando Super Moves
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Missle Deluge Ground & Air
(B, DB, D, DF, F) x+y |
Cape Mode Special Moves
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Cape Mode Activation Ground & Air
(F, DF, D, DB, B) z |
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Cape Slap Ground Only
(D, DB,B) a |
Cape Slice Ground Only
(D, DB,B) b Links from Cape Slape. |
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Cape Slash Ground Only
(D, DB,B) b Links from Cape Slice or Cape Slap. |
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Rising Slasher Ground Only
(F, D,DF) a Links from Cape Slice ,Cape Slap or Cape Slash. |
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Infinity Slasher Ground Only
(F, DF,F) b Links from Cape Slice ,Cape Slap, Cape Slash, or Rising Slasher. |
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Force Burst Ground Only
(B, DB, D, DF, F) z Hold Z to charge then release. |
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Photon Array Ground & Air
(B, DB, D, DF, F) y |
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Force Grab Ground Only
(B, DB, D, DF, F) x
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Force Rush Ground & Air a+b |
Cape Mode Super Moves
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Super Slasher Ground & Air
(F, DF, D, DB, B) y+z |
Multiple Mode Moves
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Space Cadet Ground & Air
(F, DF, D, DB, B) a+b Space Cadet shoot: b+c |
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Hover Ground & Air
(B, DB, D, DF, F) a+b Un- Hover
(B, DB, D, DF, F) a+b |
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Rocket Poke Ground & Air x+y + any direction x+y |
